Friday, April 4, 2014

Been awhile.

It's been awhile since I've updated this. Spring Break came then I got sick the following week. In that time, I've accomplished very little. I missed last week completely, so unfortunately, this project got pushed to the back burner so I could catch up with my other classes.

I've some progress in the direction I've decided to go. The last update had excitement for Substance Painter, but it's still in beta and are adding features that I didn't realize needed to be added. I was looking around for the eye dropper tool for an hour, and it turns out it wasn't even in the program yet. They've since added it, but I don't want to devote time to the program if they're still adding very basic things. So, I've decided to skip Painter for a bit and just finish this project up. This week I will finish texturing my two guns so I can move onto my next project. I've already talked to Frank about this, but I am mentally over this project and want to move onto something else.

The next thing I will be doing is an interior scene. I will attempt to light it was VRay. I've never used the program, but I really wanted to use this class to try different programs/plugins that I've never had the chance to play with. I've found reference art for the interior scene. I had an idea of what I wanted before I even started searching reference so it wasn't hard to find what I wanted. I wanted a Hawaiian vibe. Open walls, with the beach in the background. I wanted the chance to use some knowledge that I gained from the Lighting and Texturing class semester. I settled on these reference images:





The last one is the actual look I am going for. Instead of the statues, I'll be modeling some guitars to throw on the walls and create my own vibe. I like the open ceiling and the way that it's lit. 

I expect to have it completely boxed out by next update with some models started and possibly finished. I'm going to try and move fast on this project. I will also be allowed to model in higher poly this time, so I will be less concerned with limits (that I've had all semester). I'm looking forward to this project. First thing is first, though. I will finish the two low-poly guns this weekend.

No comments:

Post a Comment