Friday, April 25, 2014

Update!



Alright, I finished the furby gun. I still need to add a normal to it, but it's pretty much done. The nail gun is at the same spot right now. Just have to add some normals/bumps and then render them out with some lighting. I'm now turning my attention to the interior scene. I'm modeling as I type this and plan to have the modeling done tonight and start the UVs. I'll probably be able to get a decent chunk of those done as well.

The only thing I'm thinking about changing on the furby gun is the handle. not really liking the handle being the same color as the other braces. i may go back and change that to a darker, almost black, color. other than that, i'm happy with how it came out. i like how the flame looks and it adds a cartoony element to it as well.

Friday, April 18, 2014

weekly update

I mostly just worked on my interior scene this week. It's more fun at the moment. My guns are nearly done. I just have to add spec, bump/normal to my nail gun. The furby gun requires a creative decision, so I'm holding off on that. I am thinking about just making the tube that holds the furby's transparent and actually model a few little balls to go in there. It's too much of a hassle to paint the texture on there. I can't get it to look right. After I make that, the furby gun will go fast because that one is designed to look more cartoonish and I won't have to focus so much on making it down and dirty.

Anyway, as I said, I spent most of my time this week on the interior scene. I didn't get as much done as I wanted to because of other classes, but I'm satisfied. I'm nearly finished with modeling.




The first render will not have that background image. It's the vibe I'm going for with a sunset, but I got tired of rendering out the image with a plain color background. I had to go through and resize my objects and that took some time. Now they're all correct sizes and it shouldn't be a problem. My scene is going to feature a lot of glass. The living room table will have a glass top. The table closest to the camera will have a glass top. The tv stand will have glass door panels. I'm also thinking of making part of that back wall (behind the tv) a glass window. I think it would look cool. It'll give me a chance to work on a glass object (something I haven't really done).

Anyway, I have the couches and the last table left. The plant is just going to be a paintFX. I got the rim of the walls done as well. I hated how it looked when I took a texture and had it run into another texture because there was just an edge dividing it. Adding the brim around the roof will give it a more natural look.

I'm deciding about cutting out the hole in the guitar or just painting it on. Without limitations, I may just cut it out.

I'm hoping to have the modeling and most, if not all, the UVs done. I'm going to give Road Kill a try as well. I'd be pleased if I got started on some texture by the next update. We'll see. I'll try to find time to finish the textures on my guns as well. I think an hour or so of solid texturing should be enough to finish them.