Friday, April 11, 2014

update on projects.

I worked a little on all my projects this week. I was excited to jump into the interior scene, so I started the bounding box on that. I worked on my nail gun and suicidal furby gun as well.

The first update is the nail gun.

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I wanted to add a sense of "use" on the gun, so I went through and gave it a down and dirty feel. I haven't finished with it yet, but I feel like I am getting closer. As I said in my previous update, I am growing tired of these guns, so I am doing my best to complete them. Anyway, I added some rust to the base paint. I got the logo done for the gun and added it to the grade. The only thing that is really left for this is to take the stand holding the gun and add some rust/dirt. Other than that, some more simple textures will do the trick. This is a diffuse only at the moment, but I plan on adding a spec and bump/normal to it. The bump will help to bring out some of the chipped paint look.

Next I worked on the suicidal furby gun.


This one is still in the beginning stages of texturing. I was playing around with some rust texturing under the paint to give it some grime. I also got my easy button on there. I have a general idea of what I want to do with this, but I wanted to talk to Frank about some ideas. My main problem for this project is the ammo holding the Furby's. Since that's the "selling point" on this asset, I want to get it right. My problem is it's a tube, but I want to make it look like the furby balls are inside that tube and I'm having a hard time with that. I'll talk to Frank about that on Monday. I feel like this texture will go much faster after I figure that out. The only thing is the clamps and scope.

Finally, I got my bounding box started for my interior scene.



I decided that I am going to do something that I'd like for my own house. The opening on the bounding box will be an open wall (similar to the reference). My differences are I will have a living room area (with couches and a TV) but I will populate the rest of the room with stuff that I'd have in my own house (like guitars on the walls, and whatever else I can think of to add). I got my camera set where my shot will be. I'll probably knock out another wall in the bouncing box that will be my door. It'll be just visible on the right side. Everything else will be similar to the reference. The open roof (hardwood texture) with the beams and ceiling fans will be added.

I'm going to try and have the guns completely finished by the next update so I can concentrate on this. I feel like if I get the Furby gun problem solved, then it'll flow. The spec and bump/normals will be easy to finish. It's just finishing the diffuse textures that'll burn up some time.


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