Friday, March 14, 2014

Jumping into Substance Painter

I got Painter this week and have been playing with it. Information on the program is being released slowly, so it's hard to do things that shouldn't be that hard. They finally released a mask video to show us to use their quick mask tools (They're a bit clunky right now). It's a paint to select certain areas to mask, but they've said they expect an easier tool within the next few weeks.

Anyway, I finally got to play around with it a bit and got some basic colors down for my Suicidal Furby gun. I was going to try and texture this exclusively in Painter, but I decided that would be counter-productive and will use Photoshop as well. I'll actually use Photoshop more for adding image-type textures (logos, text, ect...). Until I learn Painter more, I feel like this will be better workflow.




Here are two screenshots of where I am. Just the basic diffuse materials on there right now. I'm liking the way the scope is coming out. I'll take that into photoshop to add a glass texture for the ends of the scope. I also like their shinny plastic preset. I used that for my "easy" button. I'll also take that into Photoshop and throw the text on top of there. I haven't fully decided on what I'll do with the ammo chamber (silver area in the back). Probably take that into photoshop to color in the furby balls. I also want to make it look "down and dirty" so I'll try to do that in Painter. They have some cool physics brushes that I can try, but I may also just add some detail in photoshop as well. I'm also still deciding on some colors for the pieces of themselves. I want to change the brackets to a different color, so I'll play with that. The handle will also be a rubber, but I have to decide if I want the full bracket piece to be rubber or just the handle.

Overall, I am starting to get a grasp on the program a bit. As more information is released on how to do basic things, I feel like I'll be able to produce more things in a decent amount of time.

Friday, March 7, 2014

Substance Designer 4

Hey guys,

Alright, I decided to make another change. I talked to Frank and I'm moving on from my original plan and will transition into learning Substance Designer 4 and Substance Painter. There are a few reasons for this: I think learning these new programs are a more valuable use of my time. Instead of texturing my items with Photoshop and moving on with the go-cart, I'll use that time to learn these programs. I will then use these programs to texture my two video game assets. The other reason I am moving on is I am getting bored with the workflow that I am doing currently. I am doing the same exact thing in another class and it's just not what I want to do for a portfolio class. Plus, I feel like being able to texture these items with Substance Designer will only enhance my portfolio and allow me to add another valuable heading to my demo reel and portfolio.

Alright, so my new plan is to learn these two new programs. I still want to do an interior scene with vray (another 'program' that I'd like to learn) so as of now, I'd like to continue with that. I'll see how Substance Designer and Paint go. I may get into it and decide to press forward.

I've purchased a copy of Substance Desinger Paint out of the Steam beta and will start playing with it. This past week I've watched a ton of youtube tutorials on the programs. With the release of Painter on Thursday, some tutorials are starting to trickle out as well.

Frank told me about this program on Tuesday, and since then, I have watched more than 10 hours easily.

Here is a list of a few that I've watched:

https://www.youtube.com/watch?v=0ETs6v9HlVk
https://www.youtube.com/watch?v=71V6Vi6OpbM
https://www.youtube.com/watch?v=_Hh_Zb676RM
https://www.youtube.com/watch?v=6TU7LKX3IWg

I also downloaded a few hour tutorial off of the internet that talked about texturing a barrel in Substance Designer and Unity. I've put my time into learning this program because I am genuinely excited to learn it.

Now that I have Painter, I'll be playing with that over the weekend. I'll try to get something at least started for the presentations on Tuesday.